battletech size comparison

The Raven and Uziel are small enough to pass muster, but most of the rest are too big. This stunning 16-cm BattleTech Rifleman, for instance, was made in 1/100 scale on an Anycubic Photon Mono X . I still wake up screaming when I think about the infamous warlord. Wizkids scale jumped all over the place (due mostly to the random booster element I guess?) German edition published in 1997 as "GeoTech IV" (see below). They're the white drawings to the right of the giant purple triangle. FASA product #1618. Some people use Heroscape terrain. In addition, there are a number of monikers that arguably fall between class and role definitions. Those equipped with arms are also unable to flip or reverse them, requiring that they twist their torso to hit opponents directly behind them.[13]. I read in another thread that Mechs have been gradually scaled up over time in successive mediums in order to make them look more imposing. Maps included: Large Mountain #1, Deep Canyon #1 (double-sided). Beyond that, it's up to the designer to fit it all together in a manner that functions, regardless of how tall it ends up being. Typically, two mapsheets would be included with every boxed set. [11] [9], The Inner Sphere, however, showed little to no interest in developing their own ProtoMechs. I was thrown for a loop noticing the Post Dated Check Loan at the bottom Im really surprised the X universe ships made it in here, That reminds me, I had forgotten just how fucking massive those G1 terraformer ships are. Nearly every Clan obtained ProtoMech salvage on Huntress, producing them in limited numbers. In the wake of the Dig, Defend, or Die 2018 Worldwide Event, a series of related PDF products was released by CGL that included the scenario's Terrain Set of four newly created maps under the "Map Pack" moniker. Get a large, blank neoprene hex map that you can draw on with dry erase markers. A first, unnumbered GeoTech set was published in 1990 containing a specially produced (German) BattleTech rules booklet with excerpts from the BattleTech Manual rulebook and the Mountain Lake, Scattered Woods, Desert Hills and City Ruins maps, i.e. There is a lot of conflicting information on how tall battlemechs are, and no sources explicitly state the exact height of any mechs. How's it sit? I love this infographic. You have two different universes with two different design parameters. [5] The original AeroTech map was another departure, being printed on a half inch hex-grid rather than the one and a quarter inch grid in BattleTech for both an outer space map and a low altitude map. Privacy Policy. With their fusion engines, they can move considerably faster than battle armor but are more compact than BattleMechs. Not sure if the game is still made, I believe it isn't, but you can find the terrain on the second hand market (like Ebay). Batter might be a bit messy, although you could make pancakes after, I suppose. Beyond the boxed sets and dedicated map packs, some other individual products include boardgame mapsheets with hexes. Create an account to follow your favorite communities and start taking part in conversations. Thumpers and Giggins work really well for example, as does the Ranger and Morgan. I'd stick to neoprene maps. Re: Official height (dimensions) of Mechs and Vehicles? [1] Because of the somewhat diffuse criteria associated with each class and role, the classification is arbitrary and ultimately rather subjective. Five additional hex maps were included. If so, does anyone have examples on hand for comparison. From 2002 until 2008 the various game supplements, including map sets, were produced under the "Classic BattleTech" moniker to differentiate them from supplements for the "MechWarrior: Dark Age" brand. Press J to jump to the feed. If both players are using them, it should work just fine. while lights usually are more spindly and thin. Similarly, the mapsheets in the Solaris VII game represent only 7.5 meters of ground distance, a quarter of the scale of standard BattleTech. Overview. Thanks guys, appreciate all the advice and knowledge. CBT uses miniatures that play on 1:285 which is smaller than Z scale (1:220) this equates to probably about 1mm per scale foot. ProtoMechs can carry most of the same weapons and equipment as found on 'Mechs, although instead of carrying standard missile launchers they mount groups of missile tubes together. [5], ProtoMechs achieved their baptism of fire during the Battle of Huntress, which was also when Smoke Jaguar Khan Lincoln Osis first learned of the program. The casting is excellent. Is this true? Does it really matter if one mech is bigger than another in scale? If you're using Map Sheets, I remember a rule of 2 mechs per sheet. Vehicles and dropships are also compared as well. An Atlas is a head shorter than a Gundam at 16. Some hobbyists love to build giant terrains where even 1/100 scale mechs would look relatively small. Cubed square law means the bigger the structure the exponentially weaker it becomes. A HumVee is as heavy and big as a tank!" Mechs are tall and bigbut scaleing on the minis are nowhere near exact. When Task Force Serpent first encountered ProtoMechs during the Battle of Huntress, they were completely unknown, and the task force gave them designations in the field. Wielding the "main gun" almost as easily as a normal trooper would a rifle gives the ProtoMech a more flexible firing arc and makes training new pilots easier. BATTLETECH. The Blood Spirits were the first Clan to begin a full-blown training program. Thanks. During the early experimental stage, the technical limitations preventing the construction of Inner Sphere ProtoMech chassis were sidestepped with the Word utilizing captured Clan models. [10] The only Inner Sphere faction known to have moved beyond theoretical discussions was the Word of Blake, overcoming the control and pilot size issues with the development of an advanced pilot interface based off their Vehicular Direct Neural Interface technology, encasing a limbless Manei Domini in a life-support apparatus that was then sealed within a ProtoMech, the pilot maintained via intravenous nutrients and recycled biomatter. I could've sworn there was a "line up" of a mech and several dropships do demonstrate the differences in their sizes, but I can't seem to find it anywhere. The official height of a Mech has always been a discussion point, some official products have given different heights for certain Mechs, licenced products (like computer games) have given a plethora of conflicting heights for Mechs, and the official miniatures are so out of scale that it isn't funny. Falls under "quality control". Here's what the Catalyst neoprene maps look like, they're double sided. German edition published in 1993 as "GeoTech II" (see below). I never worry about the cannon of things until that cannon is pointed in my direction. So now enter the "General Size Comparison Chart" from Technical Readout: 3039 (2009), that's pretty recent. Sets with other playing maps were later produced as game supplements. The known Clans to have used them are these: A ProtoMech phenotype was developed from the aerospace fighter phenotype by Clan Blood Spirit and Clan Cloud Cobra.[25][26][27]. 1. turn off vsync in btech settings and Set vsync to fast and go max performance options in either nVidia control panel or AMD control panel. Most of these terms have survived since the Age of Sail, and were updated to reflect the realities of space combat. Again with a human figure for comparison. Great find! Like other units, the individual ProtoMech designs have their own roles which are determined by speed, armor, and equipment. New Btech infantry (and the original K and D Infantry) sculpts are done in N-scale for more detail. Make sure you have at least 40GB free space on the drive you're installing BTA to; the launcher cache takes up roughly 25GB and the mod files themselves are about 15GB. It's your world. You can also get them printed, as is via Poster Print factor linked on the thread with less modification. BattleTroops was one notable departure from this printing convention, instead using a layout of points in a triangular (or arguably hexagonal) pattern rather than a hex-grid. As a result they are depicted as being something like twice as big today as they were originally. The ability to give the pilot direct neural control eliminated the need for a gyroscope and full-sized cockpit. [7], Grassland A BattleMat Foothills #2 Rolling Hills #4, Grassland B BattleMat Forward Base Open Terrain #2, Grassland C BattleMat Rolling Hills #3 Foothills #1, Grassland D BattleMat Open Terrain #3 Streams, Grassland E BattleMat Lakes River CommCenter. 1. and printing them via Inked Gaming on a neoprene map (neoprene maps are totally worth it). I like using cheap poster frames for two and four maps. While a couple MWDA 'mechs are small enough to look good alongside IWM stuff, I've found a surprising number of conventional vehicles that work. I do not see Traveller ships on there anywhere. Press J to jump to the feed. Does anyone know if there is a chart or table or something somewhere that lists the height of each mech in meters? It sounds like a lot of 'mechs have very low densities, almost floating in water densities. on: 15 September 2012, 21:08:30 . The A Game of Armored Combat boxed set includes two unique, double-sided 18 x 22 full-color game maps, with maps called Grasslands #2, Grasslands #3, Desert #2 and Desert #3. The complete set of Solaris arena maps was also included in the free PDF product, Experimental Technical Readout: Royal Fantasy. This page was last edited on 4 February 2023, at 22:56. Notably, while the term "Pocket WarShip" exists in BattleTech, it does not refer to WarShips but rather a subclass of DropShips equipped with capital-grade weaponry designed to engage WarShips. but was N-scale on average. Others like the Gorgon can provide fire support, though not to the same degree that heavier vehicles can. You can do anything you want in it. Up until 1988 (i.e. FASA product #1663, released in 1991. The "Solaris VII Action Pack" maps are double-sided, one with the arena one, and the other with the same map. Released first in 1988 with cardboard maps and again in 1991 with paper maps, with the same product number. Your BattleTech News Roundup For January, 2023, Your BattleTech News Roundup For December, 2022, https://www.sarna.net/wiki/index.php?title=ProtoMech&oldid=911494. While the materials for the 2020 Worldwide Event was not published, four newly created maps were designed for the scenario, and provided for those who participated in the event. Conversely, some Renegade Legion products contain mapsheets that were never officially published for BattleTech, but can be used for BattleTech nonetheless. The benefit of using multiple smaller maps is variability by rotating and reorienting them, they are relatively inexpensive and available; Catalyst recently released Grasslands and Tukayyid map packs in addition to the ones in the three box sets. "Men, fetch the Urbanmechs. Pretty cunning, don't you think. The Dark Age and Age of Destruction Battle Armor is close enough to scale BT scale that the work well, * No, FASA wasn't big on errata - ColBosch. You'll have to upscale them. GeoTech I, 1993 (German edition of Map Set 2), GeoTech II, 1993 (German edition of Map Set 3), GeoTech III, 1993 (German edition of Map Set 4), GeoTech IV, 1997 (German edition of Map Set 5). FASA product #1683, released in 1997. As such their agility falls somewhere between infantry and 'Mechs: they can move through most buildings with minimal collateral damage and can go from a prone to standing position in seconds. parts of Map Set 2, plus four plastic paper clips. For example, when the ProtoMech's arm is torn off, the pilot feels a great deal of pain, almost as their own arm had been ripped away. A high-quality neoprene map set focused on Strana Mechty, with one double-sized, 34 x 22", double-sided BattleMat. Developer: I am sure this is on here somewhere but I am to tired and lazy to look. Random internet musings of a BattleTech writer are not canon. Btech scale jumps around less but tries to stay around 1:285 if it can. Independence Day. Silent Running. Clan Coyote and Clan Blood Spirit were among the first to adopt the ProtoMech and pursue its development with enthusiasm, the Spirits especially, as they suffered a big lack of resources. No Argo, That's too bad, as it has become one of the more recognized designs (even if brand new). I like using cheap poster frames for two and four maps. It has no impact on gameplay. This is great! Beyond the aforementioned classes, Strategic Operations, page 10, establishes a distinction between Large WarShips and Small WarShips, with the latter defined as any vessel smaller than 750,000 tons. It keep them from shifting around too much and provides some protection. The Problem with those Side by Side Graphs is that it's a 2D picture of a 3D Model. 3. add battletech.exe process to exclusion list for windows defender. [1] I would like to point out that there is a height comparison for lights to assaults in the back of TRO 3039. they are compared to the height of a typical human. 'Let the poetry of darkness be written henceforth!. I used the blue for cutting out lakes, ponds and rivers, greens for light/heavy trees, black/gray for buildings, roads and city base layer. Scale in battletech miniatures is an iffy thing, even within figures made within a similar time frame, I wouldn't fret about it too much. Although the battle was ultimately lost, the ProtoMech's debut could not be ignored by the other Clans. For more information, please see our well, darn. German edition published in 1993 as "GeoTech I" (see below). [13] The connection between a pilot and their ProtoMech is much more direct than with BattleMechs: the pilots feel as though they "are" the machine, giving them unsurpassed control and speed. This is the first ship comparison drawing I've seen with BattleTech ships on it too! 2. add battletech folder to exclusion list for windows defender. As this is the heavy tank it fits in well with the larger BT scale. Per pg20 Total Warfare, 'Mechs "stand eight to fourteen meters tall". All the official TT sources stay within the same general size ranges that has always been the same. Some are tall and thin, some are short and squat. Meaning, you won't even see them if they walk around in downtown Manhattan. The hyphen that was sometimes used in older German TRO titles (e.g. 2. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. During the Dark Age the ProtoMech appears to be used exclusively by Clan units. Nonetheless, as the hexes are printed to the same size on paper and use the same map symbology the maps can be used interchangeably between these various BattleTech scales. Most of these terms have survived since the Age of Sail, and were updated to reflect the realities of space combat. This gave room for the pilot to ride in the torso while still allowing ample space for weapons. C Calculon Emergency Comedy Hologram Validated User 1:285 (6mm people size) works great for Battletech, though the Kickstarter appears to be shooting for something slightly bigger now. Someone must've put a ton of time into this with how many ships are represented on here. Two additional weapons or pieces of equipment can be mounted on the torso, though their combined weight cannot exceed two tons, and each arm can mount one weapon no greater than a half-ton in weight. Guerrilla raids and uprisings within their Inner Sphere occupation zone had left them stretched to the limit in resources. This page was last edited on 3 December 2022, at 07:42. Additionally, though the highly-advanced heat sinks used by ProtoMechs means they never build up heat from firing their weapons or moving, they are more adversely affected by extreme temperatures, including fire and Inferno ammunition, than 'Mechs. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Various fan organizations and third parties have created custom mapsheets for tournaments or general gaming. There a nice 'Mech / vehicle scaling chart in TRO: 3039. I try not to think about it to much. Clix is played on N scale 1:160~ where a 1/16th of an inch is a scale foot. generally, the differences between lights and assualts hasn't been height, it has been width and general bulk.. assualt mechs tend to be chunkier, with thicker body parts, more barrel shaped chest areas, etc. I just finished my 8th one, and I'm considering giving 2in hexes a try. We want to get our hands on battle maps that are bigger and better quality than the Battletech maps. Maps included: River Valley, Large Lakes #2 (double-sided). Mech minis are of kinda inconsistent scale anyways. The Clan Invasion boxed set includes two unique, double-sided 18 x 22 full-color game maps. Using the original mapsheet art, and sized for compatibility with the original printed sheets and newer Hex Packs alike, they are meant as a PDF game aid to be printed out as required. The first sculpt Atlas goes only to the hip. [2] Under AeroTech rules, each hex on the low altitude map corresponds with a mapsheet at the ground level. A bunch of plastic, hexagonal terrain that you can build in different ways for every battle. [2], It was not until the development of the Enhanced Imaging (EI) system by Clan scientists that the ProtoMech concept became a viable one. When there is, the CGLs tend to run a little larger. I've had lots of problems with this too. Due to their size and tonnage, ProtoMech weapon loadouts are somewhere between that of battle armor and 'Mechs. A high-quality neoprene map set focused on unusual biomes, with four double-sized, 34 x 22", double-sided BattleMats. 1,471,925 C-bills Technical specifications 'Mech type Inner Sphere BattleMech Mass 30 tons Chassis Republic-R Armor Durallex Medium Engine Leenex 60 Communications System Dalban Interact Targeting Tracking System Dalban Urban Heat Sinks 11 single Speed 32 km/h Jump Jets Pitban 6000 Armament 1x AC/10 1x small laser BV (1.0) 454 BV (2.0) 504[1][2] Includes the maps from Map Sets 5 and 6, plus Planetary Assault Maps 1 and 2 from BattleForce 2 and the BattleSpace map. The best "official" thing is the size chart you can find in the Technical Readout: 3039. Mechs are BIG. For a better experience, please enable JavaScript in your browser before proceeding. (These vessels fall into the WarShip category for technical reasons, but are not intended to be used as combat vessels. - Bob Ross. It should have had. A lot of series go big and never really explain it or do anything with it. Captain; Your friendly neighborhood Periphery pirate! Standing only half the height of a BattleMech, the smaller units would mass only one-tenth that of the larger machines. As published, BattleTech mapsheets have terrain, including vegetation, hydrologic features and topography marked. EDIT: Just noticed above the BattleTech ships are the ships from freakin' WALL-E! Books underneath can add some terrain variation. While compatible with BattleTech map topology, the hexes on the Centurion map are printed slightly larger so that the mapsheets from the two games do not align. On a standard mapsheet the hex size as originally printed is approximately 1.25 inches and depicts terrain 30 meters (roughly 100 feet) across. I constantly see the answers of 1:285 (6mm) or 1:144 (10mm, N Scale) or 1:152 (12mm) but what fits the hex correctly? Originally, officially, mechs ranged from a little under 10 meters to 15-16 meters. The first all-new map set in nearly twenty years, Map Pack: Grasslands includes six double-sided maps providing twelve brand-new battlefields. Everywhere you look there is something new! The models were very clean with no, or minimal flash. Create maps that suit your needs. The ONLY way to Scale the Mech would be by Volume. The EI control system laid the groundwork needed by Smoke Jaguar scientists for controlling the ProtoMech. It may not display this or other websites correctly. Edit - if you are using any of the recent Catalyst campaign books, these maps will be used. Several hex maps have been released for various arenas on Solaris VII. When something as simple as size keeps shifting from 3 to 5+ stories in height it gets a bit difficult to concentrate ;-). They are also easy to store and transport. FanPro product #35002 was released in 2005. A high-quality neoprene map set (34"x 22" Inches) featuring different terrain, including biomes including Desert, Luna, Alpine, Savanna and Tundra. So 4v4/5v5 is two maps, 8v8/10v10 is four maps, 12v12/15v15 is six maps, etc. They get bigger and bigger. But its cheap, so you can get more if it does. The beginner boxed set includes one unique, double-sided 18 x 22 full-color game map, with maps called Grasslands #1 (Side A) and Desert #1 (Side B). It keep them from shifting around too much and provides some protection. The downsides are it doesn't have hexes (unless you draw them) so we tend to use felt for Alpha Strike or inch movement. Three months later five more maps and the MapPack Hill Terrain Set (including the five new maps and the Desert Hills map that had already been part of the previous set) were published. A map set focused on unusual biomes, with two double-sized, 34 x 22", double-sided paper maps. Besides the standard biped ProtoMechs ranging from 2 to 9 tons, Ultraheavy ProtoMechs also exist ranging from 10 to 15 tons (overlapping in tonnage and capability with some BattleMechs), and there are also both Quadrupedal and Glider ProtoMechs.[15]. ), Your BattleTech News Roundup For January, 2023, Your BattleTech News Roundup For December, 2022, https://www.sarna.net/wiki/index.php?title=WarShip_classification&oldid=937185. With BT maps is you generally use one map per person, per lance/star. You could also put plexiglas or lexan over the top for additional $. The printed size of a standard mapsheet is 22 inches by 18 inches (not 22 by 17 as many rulebooks suggest). This page was last edited on 24 February 2023, at 15:28. In early 2013 Catalyst Game Labs began publishing the MapPack series, PDF editions of previously published maps. [1], This basic mapsheet, two of which are included in each boxed set, is a standardized size and has an addressing scheme printed on the map in a staggered row and column format. The big jump was from PGI for MWO, and this game uses those models with a x1.25 modifier on their size. Why ? The Irresponsible Captain Tyler. ~Orin J. Grasslands #2, Grasslands #3, Desert #2 and Desert #3. BattleTech - The Board Game of Armored Combat. I or the old me. made a map pack. Additionally, the Proto's small size makes it harder to hit, and even if it loses an arm or head the unit can remain combat effective. I bought a several yards of various greens, browns, tans, blue, black and grey. Unlike the bulky Elementals, this new breed would need to be smaller so that they would be able to fit into the cramped confines of a ProtoMech's torso. Your enemies might be hard to detect from orbit, so you need mechs on the ground to call in targets. And it looks like they accidentally cut off part of the M-5 Caspar's aft end. Image size. Published by licensee Ulisses Spiele Hardware Handbuch 3039 is the German edition of Technical Readout: 3039 (TRO:3039).Unlike previous TROs, this edition matches the original edition in all aspects. Not all mechs are the same. Walking the fine line between sarcasm and being a smart-ass. At the same time, Smoke Jaguar geneticists began the task of creating a suitable breed of pilot. FASA product #1610; also colloquially known as the "Map Set #1". You are using an out of date browser. Theyre respectably sized, really. Windows Installation. When the BMR said Mechs averaged between 10 and 12 meters, I strongly took them at their word, meaning only a handful of designs broke the mold. In BattleTech, spacegoing WarShips are often classified with the following terms, based on their role. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. The French gaming magazine Casus Belli, who had ties to the official publisher of the French edition of BattleTech (Jeux Descartes), published a BattleTech map in 1994 that is copyrighted to the magazine, but matches the style found in other BattleTech maps. In BattleTech, spacegoing WarShips are often classified with the following terms, based on their role. The map is marked "Casus Belli 1994 Carte conue par Michal Salicetto, dessin Bernard Bittler BATTLETECH est un jeu dit par Jeux Descartes sous licence FASA". Or for something a little easier to work with: middle right edge. Damn that is a massive difference, glad I didn't decide to put a bid on the set that I saw online. After a couple requests and seeing several comments other places asking about the size comparisons of the 2 games overlapping mecha, here you go.want to take. When is wave 2 happening? It's a gator with a nuke, whats the problem. Quote from: Jim1701 on 12 May 2011, 13:40:14, Quote from: Cergorach on 12 May 2011, 14:22:32, Quote from: Lafeel on 12 May 2011, 15:03:38, Quote from: A. Lurker on 12 May 2011, 14:04:25, Quote from: Demon55 on 12 May 2011, 15:10:19, Quote from: ANS Kamas P81 on 13 February 2018, 05:03:32, Quote from: Charlie Tango on 12 May 2011, 15:09:32, Quote from: SteelRaven on 14 February 2018, 00:31:56, Quote from: Weirdo on 17 May 2013, 13:24:25, Quote from: jklantern on 18 November 2014, 23:27:02, Quote from: YingJanshi on 14 February 2018, 01:18:34, Quote from: Daemion on 14 February 2018, 02:14:23. Classic BattleTech (board game)map Original 1984 Battledroidsmap The standard mapsheet layout has remained unchanged from the original Battledroidsedition through to the latest editions, though there have been cosmetic changes. However, this direct connection also means than the pilot can feel "pain" inflicted on their machine via neurological feedback not unlike that suffered by MechWarriors. A map set focused on the Battle of Tukayyid, with four double-sized, 34 x 22", double-sided paper maps. Similar to how Victor managed to behead the Jaguar Khan. "There's a difference between the soldier and his fight. The PDF-only Touring the Stars: Noisiel contains six printable maps and rule expansions to play the Mech games that make Noisiel famous for their Summer Games. A high-quality neoprene map set, designed for hexless Alpha Strike play, with one double-sized, 36 x 22", double-sided BattleMat. Reddit and its partners use cookies and similar technologies to provide you with a better experience. They can look very good, but tend to be pricey.

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